Thirteen tales of once and future shock, from the genre Grand Master Robert Bloch!
Try This for Psis: Professor Seine would like nothing more than to have his star psychic pupil, Frank Tallent, prove extrasensory perception skeptic Dr. Angus Welk wrong, once and for all. Unfortunately Frank and Dr. Welk's daughter, Nora, have fallen in love, and Nora does not want her beloved father embarrassed by Frank Tallent's psychic talents.
Comfort Me, My Robot: Henson wants to murder his wife, so he can alleviate some unwanted stress in their marriage and they can be happy again. Which is the precise reason why 21st century scientists invented surrogate robots.
Talent: Andrew Benson has the talent to imitate anyone and, it turns out, any thing.
The Professor Plays It Square: A prestigious Professor of parapsychology "investigates" games of chance
Block that Metaphor: Vorm is a Mech, a cybernetic alien. One that takes human metaphors a tad too literally.
Wheel and Deal: An auto-erotic (i.e. female robot) dealership owner breaks in a new salesman.
You Got to Have Brains: A strange inventor known only as Mr. Goofy claims to have a built a spaceship that only needs one thing to make it move.
You Could Be Wrong: When Harry Jessup finally watches TV, he begins to realize just how truly fake the world around him has become.
Egghead: In a conformist society there is a hefty price to be paid by the non-conformist, just ask Dick. Better yet, don't.
Dead-End Doctor: Dr. Howard Anson, the last psychiatrist on Earth, tries to find his place in a world of robots.
Change of Heart: A young man falls in love with a clockmaker's daughter.
Edifice Complex: Wayne and Nora have come to Vergis IV to search for diamonds, what they find is a monstrous secret.
Constant Reader: An exploration team discovers a planet without any life, but with a great deal of intelligence...
The cover of my Gold Medal paperback edition proudly, loudly and boldly states that this collection represents "Science Fantasy at its best!" While such hyperbole is always debatable, if not extremely questionable, I am not all that inclined to argue with the statement, too much. Robert Bloch was referred to as a Grand Master for numerous reasons, and Atoms and Evil contains several of them.
Even though the futurist technology and dystopian day-after-tomorrows in which the stories are set have become fairly dated (Egghead is set within the conform-or-else fascist police state that is the United States of America of 1978, and the metallic female robots of Wheel and Deal sound silly compared to what the sex dolls of today are like) Robert Bloch was never all that interested in writing about the toys. He wrote about the people using the toys and about how the inner workings of the human mind could and would motivate a person to use or create those toys. As sad as it is to say, the more things change, the more they really do seem to stay the same. It is that simple truth that makes these thriteen tales retain a certain degree of freshness, although all of them are close to being sixty-plus years old..
But change a date and a cultural reference, or two, and any one of these stories in the collection could easily be imagined taking place today, or in our own not too distant future. The worlds described in Comfort Me, My Robot, Wheel and Deal, You Could Be Wrong, Egghead, and even Dead-End Doctor are still easy to imagine and, once again, even though it is very sad to say and even sadder to admit, easy to relate to.
Not all of the thirteen stories collected in the book represent Bloch at the height of his storytelling abilities, though. Some are just average slices of what is now thought of generic Twilight Zone era science-fantasy. Try This For Psis, The Professor Plays It Square, and You Got to Have Brains, while culled from Bloch's famous comedic wordplay sandbox, are all fairly pedestrian. I thought that Psis was the best of the trio, only because, unlike the other two stories, I could not figure out what the story's twist ending and/or punchline would turn out to be. The other two I saw coming long before I reached the last line. The very same thing can be said of the tragic love story Change of Heart, which, like Brains, reveals its twist ending in the title.
Which brings me to the monster stories. I love monsters, so Talent, Edifice Complex, and Constant Reader brought joy to my reading world that the other ten stories could not. I am not saying that these three tales were the best in the book. (I think that Wheel and Deal, Egghead and You Could Be Wrong are the "best in show" for this particular collection.) But my first true love has always been monster stories, and Talent, Edifice Complex, and Constant Reader all deliver great fun.
One thing that I found very interesting was how Edifice and Reader both echoed another memorable Bloch story, The Bald-headed Mirage. Edifice, Reader, and Mirage are all tales of small groups of space travellers that land on barren and "lifeless" planets that turn out to be not all that lifeless. Each story serves as a beautiful example of how Bloch could take the same simple idea and turn into something fresh and fascinating, over and over again.
Which is why he is considered a Grand Master.
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